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The Forgotten Smugglers' Cave: Index of Posts

An index of posts describing the Forgotten Smugglers' Cave, an adventure for Holmes Basic characters levels 2-4.                    ...

Showing posts with label Chris Holmes. Show all posts
Showing posts with label Chris Holmes. Show all posts

Friday, June 6, 2025

Ruined Tower of Zenopus Goes Mithral!


Find it here


I haven't had much free time lately, hence the dearth of posts, but here's a quick update on the Ruined Tower of Zenopus 5E conversion/expansion: last week it achieved Mithral Best Seller status (2,501+ copies sold) on DMs Guild! A big thank you to every one who has purchased it over the years.

It was originally released on January 22nd, 2020, which means that it's been out for more than 5 years now! Naturally, it sold most quickly right after release, achieving Platinum status (1,001+) in less than one year. The remaining sales accumulated slowly over the intervening four plus years. The next (and final) badge is Adamantine at 5,001+ sales, which is double the Mithral level; for those curious, you can see all of the badge levels here. To reach this it will need to sell additional copies in an amount equal to what has already been sold. So, it will probably take more than 5 more years, if ever, before it earns the final level.

The adventure remains at its original price of $1.99, and I have no plans to increase the price.

I've made a few updates to it over the years following the original release, which are all noted on the product page linked below. These mainly concern maps that I added, plus a piece of original art by Chris Holmes. If you purchased an earlier version, you should be able to go back and get the updated version. The most recent update, in October 2024, was merely to the product page to add the "Greyhawk" setting tag when DMs Guild opened up that setting for creative content. While the original module is not set in any specific setting other than Portown, the conversion includes a section on using the adventure with Ghosts of Saltmarsh, which is set along the Keoland coast of Greyhawk.

What's next for the Zenopus Archives? When I have more time, I hope to return to work on preparing the Forgotten Smugglers' Cave adventure for publication.


Product Link:
The Ruined Tower of Zenopus on DMs Guild


Click here to read reviews of the RTOZ by various bloggers

Wednesday, September 18, 2024

Art & Arcana on sale again - get the original Tomb of Horrors


 

Today I notice that the Art & Arcana Special Edition - which includes a reprint of the original version of Tomb of Horrors resembling an OD&D supplement - is back in stock and on sale and at an even lower listed price than before, $61.61 (albeit there's no extra coupon). That's lower than the pre-order price I paid when it came out ($63.50). Find it here:


Art & Arcana Special Edition


One thing I forgot to mention last time that is of interest to readers of this blog is that the book includes a drawing by Chris Holmes of a displacer beast from the 70s, drawn for the Basic rulebook manuscript (which appears courtesy of Billy Galaxy).

Update: I was asked about the content of the posters in this set. I took a look at my set and found:

  • AD&D Player's Handbook cover (1978) by Dave Trampier (16 x 10")
  • DM Screen cover (1979) by Dave Trampier (18 x 14")
  • Keep on the Borderlands cover (1980) by Jim Roslof (8 x 10")
  • AD&D Fiend Folio cover (1981) by Emmanuel (16 x 10")
  • World of Greyhawk box cover (1983) by Jeff Easley (8 x 10")
  • Swords of Deceit module cover (1986) by Keith Parkinson (8 x 10")
  • AD&D 2E PHB interior (PCs with slain tiny dragon)(1989) by Larry Elmore (8 x10")
  • Forge of Fury module cover (2000) by Todd Lockwood (16 x 10")
  • "Promotional painting for D&D 30th Anniversary (2004) by Todd Lockwood (16 x 10")
  • Storm King's Thunder interior painting (2016) by Chris Rahn (24 x 16")

Earlier post (from April):

The Special Edition of the D&D artbook Art & Arcana is currently selling for $69.99 on Amazon, plus when I look at the page I'm also seeing a coupon for $23.33, making the total only $46.66. If you can get it for this, it's a great deal for a set that has a list price of $125. 

The real hidden gem of the set is a reprint of the original OD&D tournament version of Tomb of Horrors, in a digest format resembling the LBBs. FWIW, the page says only 10 copies are left in stock.


Art & Arcana Special Edition


See also my earlier posts:

Locations for the Tomb of Horrors on the Great Kingdom Map

Delta's D&D Hotspot: Tomb of Ra-Hotep


Earlier Update (from April):

Amazon is no longer has the coupon available, but the book is still available new for $69.99 (follow the link above).

Thursday, August 22, 2024

FIGHT ON fanzine returns with an issue dedicated to J. Eric Holmes!


 

The long dormant OSR zine Fight On! has returned from the crypt with a new issue, #15, dedicated to none other than J. Eric Holmes...! 

Find it on DrivethruRPG (currently PDF only; print is coming) or on Lulu (print or PDF).

For this issue I contributed an article, titled "Ten Ways to Holmesify Your Game", which goes over ten different rules or themes you can use to make your D&D game more "Holmesian". It is accompanied by an illustration by Cameron Hawkey of adventurers tangling with a purple worm.

Other Holmesian content in this issue includes:

  • "Holmes Town Heroes" by Tony Rowe (with whom I co-authored an chapter about Holmes in the recent book Fifty Years of D&D), which provides D&D character write-ups for Boinger, Zereth and Murray the Mage from Holmes' stories.
  • "Bringing it All Back Holmes": Holmes Basic origin stories from Aron Clark (author of the Holmes & Clark RPG), Grodog and Calithena.
  • "Distributary of Darkness" by Alex Zisch expands an area of the Sample Dungeon.
  • Two original dungeon maps by J. Eric Holmes that relate to the Maze of Peril (these can also be found in Things Better Left Alone).
  • A page of art by Chris Holmes

Plus loads of other content, including a continuation of the long-running Darkness Beneath megadungeon!

All of the Back issues of Fight On are also available, either individually or in compilations (see the links above).

Tuesday, June 11, 2024

Pacesetter Games: Islands of Peril


Cover of the standard edition

Islands of Peril is the latest adventure from Pacesetter Games 
written by Bill Barsh based on the 1970s maps and notes of J. Eric Holmes (with permission from the Holmes estate).  This follows last year's Things Better Left Alone dungeon adventure; read my post about that one here. I contributed a Foreword to this one, where I give an overview of the original maps that it is based on. Note that this one is a sandbox wilderness, and is the first of a two-part series of island-based adventures.

The adventure was released last weekend at North Texas RPG Con, where Chris Holmes is a regular attendee. To quote Pacesetter's announcement: 

"This year we bring you Islands of Peril: Book One. This massive island (wilderness) adventure includes five fully-detailed islands within Holmes' home campaign. Designed for Classic D&D using character levels 1-4, there are numerous sandbox style adventure locales on each of the islands. PCs can explore the Crying Cyclops Isle, Shadow Island, Isle of the Creeping Doom, Barrow Island, and Isle of Ash. Each features unique adventures and encounters within this first installment featuring the maps and notes from Dr. Holmes, the father of Basic Dungeons & Dragons.

We have three versions to choose from; softcover, hardcover, and special edition hardcover. In case you missed Things Better Left Alone last year, we have brought it back into print (it sold out last year at NTX). Available in both softcover and brand new hardcover edition.

Lastly, but most importantly, Chris Holmes, the son of Dr. Holmes, is attending the convention. Find him at the con or at our booth and have him sign your copy! Not only did he provide us with the original hand-drawn maps (included in each book), he contributed his artistic talents to the illustrations in each book.

If you cannot make it to the convention, look for the books at pacesettergames.com."

Find three different hardcopy versions of Islands of Peril, as well the PDF version, here on the Pacesetter games website:

Pacesetter Games: Islands of Peril


Thursday, June 1, 2023

Pacesetter Games: Things Better Left Alone

 


Things Better Left Alone. Cover at by Wonkee.


Things Better Left Alone is an adventure written by Bill Barsh and published by his company, Pacesetter Games, based on four original dungeon maps drawn by J. Eric Holmes, as well as the associated keys, which are mostly written directly on the maps but also include one additional page of notes.

These maps include the areas which Holmes drew on for his novel The Maze of Peril. I wrote about the correspondence between the story and these maps back in my Tales of Peril Book Club (sadly unfinished); specifically, see Scene 6 and Scene 7. If you'd like a copy of The Maze of Peril to read along with the adventure, the publisher is still selling copies from the original print run on Amazon.

This adventure was authorized by the Holmes family and includes art by Chris Holmes and Wonkee, as well as scans of the original maps and notes on which it is based, as well as modern renderings of the maps.

The adventure went on sale today in conjunction with the North Texas RPG Con. Print copies can be purchased directly from their booth at the con, but are also available on the Pacesetter games website, where there are two options: Print + PDF plus PDF alone. The PDF can be downloaded directly after purchasing. Find it here on DriveThruRPG:

Things Better Left Alone in Print or PDF


Tuesday, July 19, 2022

Chris Holmes on the This Ol' Dungeon Podcast

 


While I was at Philmont, Chris Holmes alerted me that he would be appearing on an upcoming episode of the This Ol' Dungeon Podcast. The episode, number 22, is out now and can be found here:


Episode 22: Chris Holmes and the Tower of Zenopus


Here is the teaser for the episode: 

"This episode we are joined by Chris Holmes: artist, writer, hobby game designer, and all-around renaissance man.  Chris recounts his father's, John Eric Holmes, creation of the original D&D basic boxset as well as telling us about his own "made for the con" game designs-that he does as a way to express his interests and creativity.  He tells about an up-coming re-release of his father's Pellucidar books and hangs with us for the This Ol' Dungeon segment where we revisit "The Tower of Zenopus" - also known as the sample dungeon from the Holmes D&D boxset.  So, hang with us for another great episode!"

I've listened to it and enjoyed hearing Chris relate a few anecdotes about his father that I hadn't heard before as well an extensive critique of the Zenopus dungeon.

Links to other podcasts that Chris has appeared on previously can be found on the Podcasts page on the Zenopus Archives site.

Tuesday, February 16, 2021

Holmes Day 2021



Today marks the 91st anniversary of the birth of J. Eric Holmes in 1930. Above is a picture that Chris Holmes sent me a while back for the J. Eric Holmes Photo Gallery, which I will be adding to it shortly. Chris doesn't have a specific date but thinks it is from the late '50s or early '60s.

Some "Holmesian Highlights" of the past year for me, in roughly chronological order:



On Leap Day, just before the pandemic hit, helping the Scrum Club put on its second Scrum Con, including running a session In Search of the Brazen Head of Zenopus. A bit of new news: Scrum Con may return later this year in virtual form!




Being a guest on the Wandering DMs Chat show on YT, talking about the original Sample Dungeon and my 5E conversion.




Releasing three new reference sheets for Holmes Ref, including an Equipment Sheet, "Rolling Up An Adventurer" and a Dungeoneering Reference Sheet.

Chris Holmes being a guest on the Appendix N podcast and being interviewed by the newly resurgent Grognardia.

In the summer, running an all too brief series of D&D games for my kids, exploring B1. To be continued?



The publisher of The Maze of Peril starting to sell copies from the original 1986 printing on Amazon, making it much easier to obtain a copy.



Reviewing Sunny Rolls the Dice
 by Jennifer L. Holm and Matthew Holm (no relation to J. Eric Holmes), the most recent installment in a coming-of-age series of graphic novels, and one that prominently features D&D and Holmes Basic.



Discovering that an audio recording of "Frontiers in Brain Research", a lecture that Holmes gave at Worldcon 36 in 1978 (aka IguanaCon) was available for download on the internet. This is a real treat if you missed it at the time!




Watching the success of The Ruined Tower of Zenopus, my first "commercial" project, on DMs Guild over the year, as it earned a Platinum badge. A big thank you to everyone who took the time to review it




"Octopus Attack" by Chris Holmes for The Ruined Tower of Zenopus

Updating the RTOZ adventure twice during the year, first to add a map file for Roll20/VTT (essential during the pandemic), and then to add a printer-friendly map, and best of all, a commissioned illustration by Chris Holmes.




Being interviewed by Bart Carroll for the D&D Classics Column in issue #32 of Dragon+, the on-line successor to Dragon Magazine!


The Lurker in the Grotto by Lore Suto

Trying something new on the blog: writing an adventure, The Forgotten Smugglers' Cave, in installments, area-by-area. I've been lucky to have a talented artist, Lore Suto, volunteer to provide art for the series. This is still in the progress, with Area #7 being posted last week, and the next one coming soon!

Please leave comments below on anything of interest from the past year or that you are looking forward to: Holmesian games you've run or played in, or are planning to; stories of starting D&D with Holmes Basic; etc

See also: Holmes Day 2020

Note:

As an Amazon Associate I earn from qualifying purchases.

Monday, September 21, 2020

Grognardia interviews Chris Holmes

If you missed it, the newly resurrected Grognardia blog posted a new interview with Chris Holmes this past Friday. Chris answers ten questions, with lots of stories about discovering D&D in the mid-'70s.

Chris also recently guested on the Save for Half podcast, Episode 26.5: North Texas RPG Con, and back in the spring was on the Appendix N Book Club podcast, Episode 67 Edgar Rice Burroughs' Tarzan At the Earth's Core


Interview: Chris Holmes

Today's interview was a real treat for me. Chris Holmes, son of Dr J. Eric Holmes, kindly agreed to answer my questions about his own experiences with roleplaying, as well as the life and works of his father, whose Basic Set was the very first RPG I ever owned. 1.

Wednesday, April 15, 2020

Chris Holmes on the Appendix N Book Club podcast



Chris Holmes, son of J. Eric Holmes and an RPG illustrator, is the guest on the latest episode of the Appendix N Book Club podcast!

In this episode they discuss Tarzan at the Earth's Core, a crossover between Edgar Rice Burroughs Tarzan and Pellucidar series. J. Eric Holmes wrote an authorized sequel to the latter that was published in 1976, Mahars of Pellucidar.
"Chris Holmes joins us to discuss Edgar Rice Burroughs’s “Tarzan at the Earth’s Core”, contemporary fantasy fiction, the Holmes Basic set, the varying levels of dignity given to the black characters, IP crossovers, surprisingly positive depictions of Germans, “Mahars of Pellucidar”, magic dirigibles, the developmental biology of reptiles, informal vs codified ways of encouraging heroism in RPGs, the incredible speed in which pulp characters learn new languages, the future of Pellucidarian fandom, and much more!"

Here is the link to the show:

Episode 67: Edgar Rice Burroughs’s “Tarzan at the Earth’s Core”


Demos S. aka paleologos who writes the OSR Grimoire blog gets a shout-out from Chris for helping to facilitate the show.

And make sure you listen all of the way to end for a surprise announcement from Chris regarding his father's books!

Thursday, September 19, 2019

Bayt Al Azif #2: Unboxing Video


Over on YouTube, MaxWriter* has an unboxing video of the print-on-demand of issue 2 of Bayt Al Azif. He pages through all of the articles, so at 4:33 in the video you can get a glimpse of the reprint of Holmes' 1983 review of Call of Cthulhu and Chris Holmes' new art that accompanies it. For more details see my previous post. 


Purchase link:


(link includes my DrivethruRPG affiliate number)

*MaxWriter also has a long-running thread at ODD74, "Role Playing Journals", that details  game sessions he's run.

Bayt Al Azif #2 Unboxing

The second issue of Bayt Al Azif is out and it looks as amazing as the first. It's available as a softcover, hardcover, and PDF. Check it out. Bayt Al Azif Issue #2 - https://www.drivethrurpg.com/product/246849/Bayt-al-Azif-2-A-magazine-for-Cthulhu-Mythos-roleplaying-games Hi everyone - I'm Andy and I've been doing Minecraft videos for some time in addition to IRL stuff and tabletop roleplaying games.

Tuesday, September 10, 2019

Holmes' 1983 review of the Call of Cthulhu RPG: Rediscovered and republished in Bayt Al Azif #2


Cover art by Jensine Eckwall

A major announcement for Holmes enthusiasts: in 1983 Holmes wrote a review of the then relatively new Call of Cthulhu RPG (by Sandy Petersen), for the inaugural issue of the short-lived Gameplay Magazine (February '83 to April '84), a periodical similar to Dragon but with much more of a general gaming focus. I was completely unaware of this major piece by Holmes ⁠— one of his last in the field of writing about RPGs ⁠— until recently when the long-lost article was rediscovered by Tony A. Rowe of the Cryptic Archivist blog. The original 1986 author bio for the Maze of Peril novel mentions that Holmes had articles in several magazines including Gameplay, but after finding a computer game review he wrote in a later issue (detailed in the Holmes bibliography) I had assumed that was all he had written for that publication. Not so. The review, which is a two full pages as originally published, is written in his characteristic engaging and genre-fan style and includes anecdotes and advice based on CoC games that he himself had run, as well as providing more fodder for a Holmes "Appendix N"

And now, with the permission of Chris Holmes, I am thrilled to announce that this article is once again in print in the second issue of the Cthulhu RPG magazine Bayt Al Azif, along with brand new illustration by Chris of a scene from one of those actual-play stories (!), and a half-page of commentary on the review by myself (bringing the total to 3 full-pages):




(link includes my DrivethruRPG affiliate number)

Both digital and hardcopy are available through the above link. This second issue is longer ⁠— 108 pages ⁠— than the the first, and once again includes a wide variety of articles of interest to the Cthulhu RPG enthusiast, including multiple scenarios set in different eras. Here's a screenshot of the Table of Contents:




Thanks to Tony for locating and scanning the original article, to Chris for agreeing to reprint it and providing accompanying art, and to the editor Jared Smith for accepting it for his magazine and doing the layout.

See also the earlier post about my article for the first issue of Bayt al Azif.

Friday, June 7, 2019

NTRPGCon Bound


I'll be making a short visit to North Texas RPG Con this year, from midday Fri until Sun morning. I'm not running a game myself, as I wasn't sure of my attendance by the submission deadline, but I'm signed up for some fantastic-sounding games:
Friday
A 1975 Castle Greyhawk "deep level" by Rob Kuntz: an OD&D game with 10th+ level characters run by Paul Stormberg of the Collector's Trove and Legends of Wargaming at Gary Con each year. 
"Wow! A chance to play in a high level Dungeons & Dragons adventure by Rob Kuntz in 1975! One of the deepest levels of Greyhawk Castle!"

Zenopus - 40 years later: This is Steve Muchow's sequel to the Zenopus dungeon, which he invited me to play last year. This is his second year running it at the con.
"It's been 40 years since the dungeon of Zenopus has been cleansed. But a new evil arises and Portown seeks brave adventurers to save the town."


* * * * *
Saturday
The Queen of Elfland's Son: a Goodman DCC module run by Jonathan Perkel, who started the Holmes FB group & played Boinger in my game last year.
"This quest will take the heroes to the very borders of Elfland and pit them against the cruelty of the Unseelie Court of Faerie. Will the heroes overcome the machinations of the Queen of Elfland or will they fall victim to the glamours and wiles of Elfland’s malicious nobility?"

80's Heroes vs Monsters Costume Party Chaos: a non-D&D game designed & run by Chris Holmes!
"You are invited to a mysterious costume party with a costume of your favorite hero from Movies-Comics-T.V. Your white limo arrives. ------- You will be playing a new set of combat rules. It will be fun."

Ruins of Mistamere: A sequel/re-imagining of the group adventure from the Mentzer Basic Set using AD&D 1e rules, run by Lloyd Metcalf.
"The long lost lord Gygar from castle Mistamere is said to have left behind great treasure and magic, along with the a great reward has been offered for the capture of Bargle who murdered the beloved Aleena.

* * * * *

Also of note in the realm of Holmes Basic, Carl Heyl (DM Carl of Save or Die) is running two sessions of his Discos & Dragons game, which I played in last year at NTRPGCon and again in drop-in form this past March at Gary Con. It's a Holmes/OD&D hexcrawl on the Outdoor Survival board using only minis, dice & other game pieces from the 1970s!
"Good King Gary is being held prisoner in the kingdom to the north. Bad Baron Bart is doing nothing to save him. Join the ranks of Gary's Crusaders to travel the world of AHOS (Avalon Hill Outdoor Survival board) and delve domino dungeons to gather the treasure to pay the ransom and have Good King Gary take back his kingdom!"

Update: I forgot to mention one other Holmes-related game at the con this year, the Necropolis of Nuromen. This was a Blueholme game using a module published for those rules. This game was also run by Jonathan Perkel.

"You have been drawn to the area by rumours of Nuromen the Necromancer and his vast treasure hoard, lost since the fall of his domain of Law’s End."

Tuesday, November 28, 2017

D&D on Barsoom Art by Chris Holmes

Back in August I posted a scan of a flyer for a "D&D on Barsoom" game session that J. Eric and Chris Holmes ran at Gen Con around 1980 or so. 

As a follow-up to that post, here are three fantastic illustrations of Barsoomian creatures that were used in the game, including an Apt, Callot (Martian Dog) and Plant Man. The artwork is by Chris Holmes. Thanks to Billy Galaxy for letting me photo these and post these. 

Along with each picture I've included the original Burroughs text describing each creature:



"The apt was our most consistent and dangerous foe.

It is a huge, white-furred creature with six limbs, four of which, short and heavy, carry it swiftly over the snow and ice; while the other two, growing forward from its shoulders on either side of its long, powerful neck, terminate in white, hairless hands, with which it seizes and holds its prey.

Its head and mouth are more similar in appearance to those of a hippopotamus than to any other earthly animal, except that from the sides of the lower jawbone two mighty horns curve slightly downward toward the front.

Its two huge eyes inspired my greatest curiosity. They extend in two vast, oval patches from the center of the top of the cranium down either side of the head to below the roots of the horns, so that these weapons really grow out from the lower part of the eyes,which are composed of several thousand ocelli each.

This eye structure seemed remarkable in a beast whose haunts were upon a glaring field of ice and snow, and though I found upon minute examination of several that we killed that each ocellus is furnished with its own lid, and that the animal can at will close as many of the facets of his huge eyes as he chooses, yet I was positive that nature had thus equipped him because much of his life was to be spent in dark, subterranean recesses."

---The Warlord of Mars (1919) by Edgar Rice Burroughs








"...In response to her call I obtained my first sight of a new Martian wonder. It waddled in on its ten short legs, and squatted down before the girl like an obedient puppy. The thing was about the size of a Shetland pony, but its head bore a slight resemblance to that of a frog, except that the jaws were equipped with three rows of long, sharp tusks.

Sola stared into the brute's wicked-looking eyes, muttered a word or two of command, pointed to me, and left the chamber. I could not but wonder what this ferocious-looking monstrosity might do when left alone in such close proximity to such a relatively tender morsel of meat; but my fears were groundless, as the beast, after surveying me intently for a moment, crossed the room to the only exit which led to the street, and lay down full length across the threshold.

This was my first experience with a Martian watch dog, but it was destined not to be my last, for this fellow guarded me carefully during the time I remained a captive among these green men; twice saving my life, and never voluntarily being away from me a moment."

---The Princess of Mars (1917) by Edgar Rice Burroughs


"But it was not these inspiring and magnificent evidences of Nature’s grandeur that took my immediate attention from the beauties of the forest. It was the sight of a score of figures moving slowly about the meadow near the bank of the mighty river.

Odd, grotesque shapes they were; unlike anything that I had ever seen upon Mars, and yet, at a distance, most manlike in appearance. The larger specimens appeared to be about ten or twelve feet in height when they stood erect, and to be proportioned as to torso and lower extremities precisely as is earthly man.

Their arms, however, were very short, and from where I stood seemed as though fashioned much after the manner of an elephant’s trunk, in that they moved in sinuous and snakelike undulations, as though entirely without bony structure, or if there were bones it seemed that they must be vertebral in nature ...

Its hairless body was a strange and ghoulish blue, except for a broad band of white which encircled its protruding, single eye: an eye that was all dead white—pupil, iris, and ball.

Its nose was a ragged, inflamed, circular hole in the centre of its blank face; a hole that resembled more closely nothing that I could think of other than a fresh bullet wound which has not yet commenced to bleed.

Below this repulsive orifice the face was quite blank to the chin, for the thing had no mouth that I could discover. The head, with the exception of the face, was covered by a tangled mass of jet-black hair some eight or ten inches in length. Each hair was about the bigness of a large angleworm, and as the thing moved the muscles of its scalp this awful head-covering seemed to writhe and wriggle and crawl about the fearsome face as though indeed each separate hair was endowed with independent life.

The body and the legs were as symmetrically human as Nature could have fashioned them, and the feet, too, were human in shape, but of monstrous proportions. From heel to toe they were fully three feet long, and very flat and very broad.

As it came quite close to me I discovered that its strange movements, running its odd hands over the surface of the turf, were the result of its peculiar method of feeding, which consists in cropping off the tender vegetation with its razorlike talons and sucking it up from its two mouths, which lie one in the palm of each hand, through its arm-like throats.

In addition to the features which I have already described, the beast was equipped with a massive tail about six feet in length, quite round where it joined the body, but tapering to a flat, thin blade toward the end, which trailed at right angles to the ground.

By far the most remarkable feature of this most remarkable creature, however, were the two tiny replicas of it, each about six inches in length, which dangled, one on either side, from its armpits. They were suspended by a small stem which seemed to grow from the exact tops of their heads to where it connected them with the body of the adult.

Whether they were the young, or merely portions of a composite creature, I did not know."

---The Warlord of Mars (1919) by Edgar Rice Burroughs

Monday, August 14, 2017

D&D on Barsoom art by Chris Holmes


Dungeons & Dragons on Barsoom, artwork by Chris Holmes, 1980

This fantastic artwork by Chris Holmes shows John Carter battling a Thark, perhaps Tars Tharkas. Chris told me that the sheet was used a player recruitment sheet at a long ago Gen Con and it seems most likely this was 1980 (the art is signed "Chris Holmes 80"). 

The text reads: "Dungeons and Dragons on Barsoom. A Fantasy Role Playing Game on Edgar Rice Burroughs world of Mars. For 8 players Exp. Level 3. Free Event. No Prize. Meet at 10:00 AM SUNDAY Morning and we will try to find a place to play. Sign up below. Chris Holmes", with an update: "We are just to the left of this note".

J. Eric Holmes and Chris had run this same game at Gen Con 78 and 79 as listed in the program books for those conventions. The 1979 program book has the following brief description: "Ever wondered what happened when your character got teleported to Mars? Find out in this small tourney. One session." 

There are no games listed for the Holmes in the 1980 booklet, so I didn't know they had also run this scenario there too until I saw the above.

If you'd like to see more art work by Chris, the gallery on his website was updated recently. Plus there's artwork of his throughout the new Tales of Peril book

Gen Con 50 is this week. I won't be there, but if you are there is a museum where there will be a typed draft of original D&D.