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The Forgotten Smugglers' Cave: Index of Posts

An index of posts describing the Forgotten Smugglers' Cave, an adventure for Holmes Basic characters levels 2-4.                    ...

Tuesday, June 11, 2024

Pacesetter Games: Islands of Peril

Cover of the standard edition

Islands of Peril is the latest adventure from Pacesetter Games 
written by Bill Barsh based on the 1970s maps and notes of J. Eric Holmes (with permission from the Holmes estate).  This follows last year's Things Better Left Alone dungeon adventure; read my post about that one here. I contributed a Foreword to this one, where I give an overview of the original maps that it is based on. Note that this one is a sandbox wilderness, and is the first of a two-part series of island-based adventures.

The adventure was released last weekend at North Texas RPG Con, where Chris Holmes is a regular attendee. To quote Pacesetter's announcement: 

"This year we bring you Islands of Peril: Book One. This massive island (wilderness) adventure includes five fully-detailed islands within Holmes' home campaign. Designed for Classic D&D using character levels 1-4, there are numerous sandbox style adventure locales on each of the islands. PCs can explore the Crying Cyclops Isle, Shadow Island, Isle of the Creeping Doom, Barrow Island, and Isle of Ash. Each features unique adventures and encounters within this first installment featuring the maps and notes from Dr. Holmes, the father of Basic Dungeons & Dragons.

We have three versions to choose from; softcover, hardcover, and special edition hardcover. In case you missed Things Better Left Alone last year, we have brought it back into print (it sold out last year at NTX). Available in both softcover and brand new hardcover edition.

Lastly, but most importantly, Chris Holmes, the son of Dr. Holmes, is attending the convention. Find him at the con or at our booth and have him sign your copy! Not only did he provide us with the original hand-drawn maps (included in each book), he contributed his artistic talents to the illustrations in each book.

If you cannot make it to the convention, look for the books at"

Find three different hardcopy versions of Islands of Peril, as well the PDF version, here on the Pacesetter games website:

Pacesetter Games: Islands of Peril


  1. I'm super interested in more Holmes content but am worried this is just loosely derived from Holmes work. If at least all the original materials are there and it's easy to cut out all the added material, i might give it a buy.

    Really wish it was Blueholme.

    1. Holmes' original maps and notes on which this is based on are included in the book, but these are only a handful of pages, with handwritten notes for the encounters being written directly on the maps. Islands of Peril takes these maps and brief notes by Holmes and turns them into a full-fledged adventure.