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The moathouse model for the Battle for the Moathouse |
Finding myself with a some rare free time, I dove back into my unfinished blog posts, and found this one covering my highlights from the first official day of Gary Con XVII, Thursday March 19th, 2025, where I played in two wargames and ran an RPG. Better late than never...
See the preceding post in this series here: Day 0
(1) For my first game in the morning, I played in the epic Battle for the Moathouse, a Chainmail scenario that recreates a piece of Greyhawk history; specifically, the assault that creates the Ruined Moathouse in T1 The Village of Hommlet. This was refereed by the indefatigable Paul Stormberg, who organizes the entire Legends of Wargaming hall and game series every year.
Convention event listing description:
"Legends of Wargaming event! This Chainmail fantasy battle recreates one of the battles fought in the greater struggle against the Temple of Elemental Evil. After the Battle of Emridy Meadows and the Temple itself, a small force marched on the Moathouse, an outpost of Elemental Evil. Join the forces of weal and their righteous cause or serve Elemental Evil to crush the armies of good!"
I was on the side on the Forces of Woe (Elemental Evil), defending the Moathouse against the Forces of Weal. If I recall correctly at this late date, the game fairly faithfully recreated the course of the original events, with Weal doing pretty well storming the Moathouse. Woe was still in control of the Moathouse at the end of the allotted time, which I think was technically a win for us (i.e., surviving a certain number of rounds), but if the game had gone on just a little longer our leaders would have been forced to flee.
Photos:
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The lineup for the Forces of Woe |
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The Forces of Weal advance on the Moathouse |
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Woe's Troll goes down on the battlefield |
(2) In the afternoon I ran my Party of Balrogs OD&D scenario, the first of two games I was scheduled to run. This was second time running Party, the first being the year before at Gary Con 2024. That game had a great group of players, but they completed the scenario more quickly than I had anticipated, so I revised/added a few things to it for this year.
Here's my convention blurb for the game:
"The 1974 D&D rules allowed for a character to be "virtually anything", even a balrog. This adventure takes this to 11 by having *all* of the PCs be balrogs! Ensorcelled to serve a wizard deep in a megadungeon, the spell is now broken. Can you get past the other guardians and make the wizard pay? This game by the Zenopus Archives celebrates 50 years of D&D. Balrog PCs provided."
I again had a great group of players, including one fellow who had played in some of my games previously. They undertook their mission with gusto and creative play and were successful in their mission. I'm running this scenario again this year at Gary Con 2026; the event page for it is here: Party of Balrogs GC 2026.
Unfortunately, I didn't take or receive any table photos for this game.
Michael Mornard, who played the original Balrog character in Greyhawk, happened to be GMing the next game I was scheduled to play (see below). To show my appreciation for originating the concept of Balrogs as PCs, I found him before his game and was able to introduce myself and buy him a beer to thank him for his inspiration.
(3) My evening game was Michael Mornard's Battle on the Ice, another Chainmail game, but historical rather than fantasy, based on the actual battle of the same name. This was played on the famous sand table in the Legends of Wargaming hall, with white coloring added to simulate the ice. I was part of the team on the side of Prince Nevsky, who won the actual battle, but unlike the real battle, we didn't fight on the actual ice, but rather tried to defend a position on an island, which probably contributed to our loss. However, our biggest mistake was separating our commander from his cavalry troops, without realizing this would render him much more vulnerable.
Convention Blurb:
"Legends of Wargaming sand table event! This Chainmail historical scenario will be conducted on the Gary Con Sand Table. Refight the glorious battle of the Teutonic Knights vs. Prince Alexander Nevsky of Novgorod! The referee will be none other than Michael Mornard an early participant in LGTSA games and the playtesting of the Dungeons & Dragons game."
Photos:
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Mike talking about the scenario prior to us placing our forces |
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My team. I think Mike took this photo. I'm on the far right, wearing a Vecna tee. |
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The two opposing forces facing each other across the field |
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The other side advancing towards our island |
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Mike in action refereeing |
Also in this series:
Gary Con 2025: Day 2 (forthcoming)
Previous Gary Con convention summaries:
Gary Con 2023 (unfinished): Day 0
Gary Con 2022: Day 1 --- Day 2 --- Days 3 and 4











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