|Lava Pool Dungeon, click for a larger view|
This is a belated follow-up to two posts I made back in 2013, where I scanned maps from my youth drawn on photocopies of the "Draw Your Own Floor Plan" sheet in the back of the module B2.
Again, there's no surviving key for this map, but I'll note a few features:
As previously, black squares are pits and yellow squares are falling ceiling blocks.
2: Stairs lead down to a lower room, shown in outline. I'm not sure about the zigzag.
6: End of the corridor is the mouth of a monster! Note the little eyes and arms.
7: Ramp sliding down to a pit.
9: Bridge over part of the underground river influenced by the river in the Sample Dungeon.
12: Trap where pressure plates at each end trigger the spiked walls to crush together.
13: Magic Pool. Not sure how the tiny area to the south was supposed to be accessed.
14: East side of room is cavern, with a secret door in one crevice.
15: Trap door in floor leads to tunnel under river and on to room 16.
16: The trap to the north of the room is a falling net.
17: Waterfall, drawn falling down the edge of the map.
18: Crevasse in the middle of the corridor. The style of the crevasse is from the map features Key in Moldvay Basic, page B58.
20: Platform/Altar on the edge of a lava pool. The black spot in the lava may be a rock, or some sort of monster.
See also Drawn Your Own Floor Plan I and Part II. I just updated Part I when I realized that many of my friend's trap features were influenced by the Traps list in Moldvay Basic.
The Zenopus Archives website has a gallery with all of these maps in one place.